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  • ...for communication and internet, wearable computing, augmented and virtual reality, human computer interfaces, multimedia databases, digital and video librari
    2 KB (268 words) - 17:47, 14 October 2008
  • * Virtual/augmented reality and telepresence
    3 KB (348 words) - 17:47, 14 October 2008
  • Augmented Cognition Virtual and Augmented Reality Systems
    6 KB (708 words) - 22:49, 14 October 2008
  • Augmented Reality and Tangible UIs Virtual Reality and 3D Interfaces
    7 KB (957 words) - 22:45, 14 October 2008
  • - visualization with augmented reality and virtual reality
    5 KB (644 words) - 22:45, 14 October 2008
  • - Virtual reality, mixed reality and augmented reality
    6 KB (777 words) - 22:53, 14 October 2008
  • ...main brings together experts in projector based display systems, augmented reality, user interface technologies, multi-modal interaction, input and sensing te
    1 KB (159 words) - 22:53, 14 October 2008
  • * Virtual Reality and Augmented Reality
    2 KB (275 words) - 22:53, 14 October 2008
  • * Virtual/augmented reality interfaces
    3 KB (312 words) - 22:53, 14 October 2008
  • Virtual and Augmented Reality
    2 KB (292 words) - 22:55, 14 October 2008
  • Virtual and Augmented Reality
    3 KB (361 words) - 22:55, 14 October 2008
  • Virtual Reality and Augmented Reality
    9 KB (1,240 words) - 22:56, 14 October 2008
  • Virtual and Augmented Reality
    2 KB (304 words) - 22:56, 14 October 2008
  • | Title = 6th International Symposium on Mixed and Augmented Reality | Field = Mixed and Augmented Reality
    585 bytes (68 words) - 11:55, 26 August 2020
  • ...ased and computer/console based game worlds; augmented reality and virtual reality; and novel interaction devices and displays.
    9 KB (1,275 words) - 14:46, 27 December 2015
  • ...ed media, image processing, machine vision, computer graphics, virtual and augmented environments, and visual communications to share our latest achievements an * Distributed virtual reality
    3 KB (383 words) - 23:09, 14 October 2008
  • ...uch less true for Computer Vision, Computer Graphics and Virtual/Augmented Reality research communities. ...interfaces; multi-projector and projector-camera systems; mixed/augmented reality interfaces, interactive environments; affective user interfaces, haptics, i
    6 KB (823 words) - 23:11, 14 October 2008
  • · Augmented Reality
    11 KB (1,493 words) - 17:05, 24 February 2016
  • * Augmented, Virtual and Mixed Reality
    8 KB (1,011 words) - 23:15, 14 October 2008
  • Augmented and Virtual Reality
    3 KB (427 words) - 17:01, 29 May 2016
  • can be augmented. - Virtual reality and augmented reality in education
    6 KB (804 words) - 23:20, 14 October 2008
  • * Visualisation Techniques (desktop, Virtual and Augmented Reality) * Virtual Reality in Archaeology and Historical Research
    3 KB (326 words) - 00:05, 15 October 2008
  • · Virtual Reality · Augmented Reality
    8 KB (1,112 words) - 23:25, 14 October 2008
  • Virtual and Augmented Reality
    3 KB (343 words) - 23:27, 14 October 2008
  • | Title = ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry 2008 Virtual-Reality Continuum and its Applications in Industry (VRCAI 2008), on 8-9 December
    4 KB (552 words) - 23:27, 14 October 2008
  • - Augmented, Mixed and Virtual Environments - Distributed Augmented, Mixed and Virtual Reality
    4 KB (506 words) - 23:27, 14 October 2008
  • |Title=IEEE International Symposium on Mixed and Augmented Reality
    396 bytes (41 words) - 18:33, 7 March 2020
  • * Augmented Reality
    7 KB (876 words) - 23:40, 14 October 2008
  • ...ic devices and Web sites, engineering psychology and cognitive ergonomics, augmented cognition
    2 KB (303 words) - 23:42, 14 October 2008
  • ...d interaction design projects. The areas of augmented cognition, augmented reality, subliminal user interfaces, brain-computer interfaces, prosthetic design,
    6 KB (790 words) - 15:11, 27 December 2015
  • |Title=7th International Symposium on Ubiquitous Virtual Reality 2009 The 7th International Symposium on Ubiquitous Virtual Reality
    3 KB (354 words) - 16:37, 23 September 2020
  • - Web3D, Virtual and Augmented Reality 5) Computer Graphics and Virtual Reality - CGVR 09
    10 KB (1,321 words) - 13:01, 18 January 2009
  • Knowledge-based Virtual and Augmented Reality
    6 KB (693 words) - 13:03, 18 January 2009
  • ...web user interfaces, tangible & ubiquitous computing, virtual & augmented reality, multimedia, new input & output devices, and CSCW. The intimate size, the s ...of traditional interaction, such as perceptual user interfaces, augmented reality, ubiquitous computing, and computer-supported collaborative work;
    10 KB (1,457 words) - 09:53, 25 February 2020
  • ...es and Tools, Artificial Intelligence, Knowledge Based Simulation, Virtual Reality, Synthetic Environments, Petri Nets and Performance Analysis related to ind ...and HLA standards, Graphical simulation (virtual environments and virtual reality) applied to aerospace. Modelling and Simulation standards, rationalisation
    38 KB (4,832 words) - 17:07, 27 February 2009
  • - Augmented, Mixed and Virtual Environments - Distributed Augmented, Mixed and Virtual Reality
    4 KB (532 words) - 18:46, 7 January 2010
  • | Title = Virtual Reality Continuum and its applications in industry ...Reality (VR), Augmented Virtuality (AV), Augmented Reality (AR) and Mixed Reality (MR), VRC is key in the way we define and interact, with and within, our vi
    4 KB (536 words) - 11:34, 2 August 2009
  • Virtual Reality Augmented Reality
    7 KB (882 words) - 11:36, 2 August 2009
  • * Virtual Reality and Augmented Reality
    5 KB (552 words) - 17:06, 12 August 2009
  • augmented reality
    5 KB (718 words) - 13:46, 26 February 2010
  • |Title=International Symposium on Ubiquitous Virtual Reality 2010 The International Symposium on Ubiquitous Virtual Reality
    3 KB (342 words) - 07:05, 23 March 2010
  • ...technologies, multi-touch sensing, user interface technologies, augmented reality, computer vision, multimodal interaction, novel input and sensing technolog * Augmented reality
    3 KB (361 words) - 10:37, 26 March 2010
  • * › Virtual Reality and Augmented Reality
    19 KB (2,462 words) - 19:10, 26 August 2010
  • * Virtual and Augmented Reality
    2 KB (164 words) - 20:17, 12 May 2020
  • |Title=25th ACM Symposium on Virtual Reality Software and Technology * Virtual Reality / Augmented Reality / Mixed Reality (XR) technology and devices
    2 KB (246 words) - 11:34, 4 May 2020
  • Augmented and Virtual Reality
    3 KB (362 words) - 08:13, 17 September 2020
  • |Title=International Conference on Construction Applications of Virtual Reality ...concepts and methods for the application of virtual reality and augmented reality. The aim of the conference is to report on ideas, improvements, and applica
    2 KB (245 words) - 17:24, 10 February 2021
  • * Augmented, Mixed and Virtual Environments * Distributed Augmented, Mixed and Virtual Reality
    6 KB (725 words) - 11:44, 1 July 2011
  • * Virtual Reality for interaction * Augmented Cognition
    5 KB (688 words) - 18:52, 9 November 2011
  • - Virtual and Augmented Reality
    6 KB (784 words) - 03:09, 22 November 2011
  • * Using augmented reality for safety purposes
    3 KB (395 words) - 19:46, 19 March 2012
  • Augmented, Mixed and Virtual Environments Hardware Technologies for Augmented, Mixed and Virtual Environments
    6 KB (726 words) - 16:22, 19 June 2012
  • |Title=17th IEEE International Symposium on Mixed and Augmented Reality |Field=Mixed and Augmented Reality
    5 KB (575 words) - 12:02, 1 August 2019
  • |Title=18th IEEE International Symposium on Mixed and Augmented Reality |Field=Mixed and Augmented Reality
    4 KB (523 words) - 12:13, 6 March 2020
  • Virtual Reality and Augmented Reality
    5 KB (552 words) - 15:08, 21 August 2012
  • Virtual and Augmented Reality
    5 KB (581 words) - 10:15, 28 September 2012
  • ...itation, with clinical results that prove their effectiveness. The virtual reality is being an increasingly used method in physical rehabilitation, allowing i • Augmented reality applications
    4 KB (469 words) - 12:44, 19 December 2012
  • + Virtual and augmented reality and visualization techniques,
    4 KB (501 words) - 09:09, 4 March 2013
  • Virtual and Augmented Reality Systems for Upper Limbs Rehabilitation
    5 KB (571 words) - 11:33, 26 March 2013
  • |Field=virtual reality, augmented reality, prototyping, product design
    414 bytes (48 words) - 20:31, 1 June 2016
  • * Augmented and Virtual Reality, Virtual Environments
    2 KB (250 words) - 19:36, 10 June 2020
  • - Virtual and Augmented Reality
    6 KB (790 words) - 13:45, 24 July 2016
  • ...CE Magazine - Special Issue on Advanced Interaction and Virtual-Augmented Reality |Field=augmented reality, virtual reality, human-machine interaction
    408 bytes (44 words) - 15:08, 17 August 2016
  • * Virtual and Augmented Reality
    2 KB (183 words) - 19:28, 12 May 2020
  • |Field=Mixed and Augmented Reality
    255 bytes (30 words) - 12:56, 31 October 2016
  • |Field=Mixed and Augmented Reality
    198 bytes (24 words) - 21:42, 4 August 2019
  • |Field=Mixed and Augmented Reality
    241 bytes (28 words) - 12:56, 31 October 2016
  • |Field=Mixed and Augmented Reality
    225 bytes (30 words) - 12:56, 31 October 2016
  • |Field=Mixed and Augmented Reality
    241 bytes (28 words) - 12:56, 31 October 2016
  • |Field=Mixed and Augmented Reality
    244 bytes (28 words) - 12:56, 31 October 2016
  • |Field=Mixed and Augmented Reality
    245 bytes (28 words) - 12:56, 31 October 2016
  • |Field=Mixed and Augmented Reality
    202 bytes (24 words) - 12:56, 31 October 2016
  • |Title=16th IEEE International Symposium on Mixed and Augmented |Field=Mixed and Augmented Reality
    263 bytes (34 words) - 10:41, 1 August 2019
  • |Field=Mixed and Augmented Reality
    249 bytes (30 words) - 12:56, 31 October 2016
  • |Field=Mixed and Augmented Reality
    294 bytes (35 words) - 12:56, 31 October 2016
  • |Field=Mixed and Augmented Reality
    197 bytes (24 words) - 12:56, 31 October 2016
  • |Field=Mixed and Augmented Reality
    253 bytes (31 words) - 12:56, 31 October 2016
  • |Field=Mixed and Augmented Reality
    224 bytes (29 words) - 12:56, 31 October 2016
  • |Field=Mixed and Augmented Reality
    322 bytes (38 words) - 12:36, 1 August 2019
  • |Field=Mixed and Augmented Reality
    282 bytes (35 words) - 12:56, 31 October 2016
  • |Field=Mixed and Augmented Reality
    264 bytes (31 words) - 12:56, 31 October 2016
  • |Title=IEEE International Symposium on Mixed and Augmented Reality
    266 bytes (38 words) - 13:07, 31 October 2016
  • ...tionCharacter Animation VisualizationVisualization, Virtual Reality and Augmented RealityMedia immersionGraphics User InterfaceInformation VisualizationVisua
    2 KB (209 words) - 09:13, 12 July 2017
  • - Virtual reality / Game - Augmented cognition
    4 KB (580 words) - 20:58, 12 November 2020
  • ...oVR 2017 : 14th International Conference on Virtual Reality and Augmented Reality |Field=virtual reality
    4 KB (514 words) - 13:34, 28 July 2017
  • * Multimedia Telepresence and Virtual/Augmented/Mixed Reality * Telepresence and Virtual/Augmented/Mixed Reality
    5 KB (654 words) - 09:58, 21 August 2017
  • - Virtual, Augmented and Mixed Reality
    4 KB (507 words) - 11:05, 27 November 2017
  • Augmented Cognition Virtual and Augmented Reality Systems
    3 KB (324 words) - 13:34, 5 December 2017
  • - Virtual reality / Game - Augmented cognition
    3 KB (346 words) - 19:16, 26 November 2020
  • ...ll for IGI-Global Book Chapter Proposals: ‘‘Cases on Immersive Virtual Reality Techniques’’ |Field=virtual reality
    3 KB (397 words) - 21:49, 6 July 2020
  • |Title=25th IEEE Conference on Virtual Reality and 3D User Interfaces |Field=virtual reality
    5 KB (683 words) - 13:07, 22 January 2021
  • -Multimedia applications for augmented, virtual and mixed reality.
    2 KB (288 words) - 13:24, 28 July 2017
  • - Virtual Reality and Augmented Reality
    6 KB (818 words) - 13:40, 3 September 2017
  • |Field=virtual reality * Virtual reality and haptic applications
    6 KB (798 words) - 01:11, 13 December 2017
  • * virtual, mixed and augmented reality
    4 KB (436 words) - 11:49, 21 April 2020
  • * Virtual and Augmented Reality
    2 KB (200 words) - 08:47, 17 April 2020
  • * Systems and networking support for virtual or augmented reality
    5 KB (759 words) - 15:21, 18 June 2020
  • * Virtual and Augmented Reality
    3 KB (459 words) - 12:24, 25 February 2021
  • ...Social Media; Visualization Methods and Techniques; Augmented and Virtual Reality; Bioinformatics and Health Informatics.
    3 KB (314 words) - 11:52, 27 March 2020
  • * Systems and networking support for virtual or augmented reality
    5 KB (732 words) - 15:22, 18 June 2020
  • * Virtual and augmented reality
    1 KB (133 words) - 11:23, 13 May 2020
  • * Virtual and augmented reality
    1 KB (126 words) - 11:19, 13 May 2020
  • * Emerging applications (e.g., smart cities, virtual/augmented reality, health monitoring)
    1 KB (163 words) - 11:38, 13 May 2020
  • * Systems and networking support for Virtual and Augmented Reality
    6 KB (944 words) - 15:24, 18 June 2020
  • ...uding applications like multimedia applications, mobile imaging, augmented reality
    1 KB (169 words) - 08:37, 17 April 2020
  • * Systems and networking support for virtual or augmented reality
    5 KB (721 words) - 10:07, 17 August 2023
  • * Virtual Reality, Augmented Reality
    3 KB (284 words) - 15:23, 16 April 2020
  • * – Virtual Reality, Augmented Reality
    2 KB (243 words) - 15:46, 16 April 2020
  • * Augmented and Virtual Reality
    2 KB (293 words) - 21:02, 13 May 2020
  • ...D environments, including the web, mobile as well as virtual and augmented reality. This 3D Graphics Web Technology addresses a wide range of research, develo
    467 bytes (70 words) - 09:47, 28 April 2020
  • * Augmented Reality and Data Visualization * Mixed Reality and Data Visualization
    3 KB (293 words) - 10:38, 15 May 2020
  • ...hine learning; networking and programming languages; and virtual/augmented reality, among others. * Virtual reality and augmented reality networks
    2 KB (283 words) - 08:07, 11 May 2020
  • * Virtual and Augmented Reality
    2 KB (195 words) - 21:16, 12 May 2020
  • * Virtual and Augmented Reality
    2 KB (191 words) - 21:02, 12 May 2020
  • * Augmented/Mixed Reality and Data Visualization Immersive Analytics
    5 KB (630 words) - 10:01, 15 May 2020
  • ...ction, smart objects and cities, interactive surfaces, augmented and mixed reality, ubiquitous computing, interactive art and performance, social and wearable
    1 KB (197 words) - 16:03, 4 June 2020
  • * Augmented and Virtual Reality, Virtual Environments
    2 KB (240 words) - 20:30, 10 June 2020
  • * Augmented and Virtual Reality, Virtual Environments
    2 KB (220 words) - 14:09, 11 June 2020
  • * - Augmented and Virtual Reality, Virtual Environments
    5 KB (552 words) - 21:42, 10 June 2020
  • ...chitecture, traditions) analytics; 3D Digitalization and augmented virtual reality; Museums interactive exploration; Social media influence. Human-computer interaction; Natural user interfaces; Virtual and augmented reality (Google Glass, Hololens, etc. ); Multimedia and multimodal systems; Smart c
    9 KB (1,068 words) - 19:47, 9 July 2020
  • ...atterns; Visual Perception; Virtual Reality and Augmented Virtual Reality; Augmented Desktop; Video and Image Retrieval and Processing; Recognizing Image Visual
    6 KB (788 words) - 02:42, 10 July 2020
  • ...presence robots; Adaptive sensing filters; Lenticular arrays for augmented reality; Integrated micro-sensor nodes; Built-in current sensors for soft errors; S
    9 KB (1,068 words) - 16:15, 25 August 2020
  • ...interfaces; Multi-modal user interfaces; Context-based interfaces; Virtual reality and 3D interfaces; Speech and natural language interfaces; Interfaces for c General input and output devices; Virtual reality input and output devices; Interaction devices for immersive environments; S
    16 KB (1,964 words) - 13:34, 7 January 2021
  • ...bilingual literacy of deaf children, Accessible mobile-learning; Augmented reality tools; e-Testing with interactive images; Audiovisual translation; Mental m
    10 KB (1,232 words) - 13:26, 24 August 2020
  • Illumination techniques; Colors and color systems; Virtual and augmented reality, haptic systems; Human-computer interaction; Real time
    10 KB (1,210 words) - 20:17, 22 November 2020
  • Interactive 3D graphics; High-performance 3D graphics; Mixed and augmented reality; Interactive on-line gaming; Animated humanoids and complex reactive charac
    13 KB (1,567 words) - 18:56, 8 December 2020
  • | {{OR|VR}} || IEEE Virtual Reality Conference and 3D User Interfaces || http://www.wikidata.org/entity/Q105455 | ISMAR || International Symposium on Mixed and Augmented Reality || https://www.wikidata.org/entity/Q15995207
    19 KB (2,518 words) - 09:03, 21 February 2021
  • * Virtual and Augmented Reality
    1 KB (151 words) - 16:48, 25 February 2021
  • Augmented Reality
    2 KB (245 words) - 08:28, 26 March 2021
  • ...ms; Real-time systems; Neuromorphic systems; Cognitive systems ; Augmented reality systems; Spiking neural networks and systems ...; Illumination techniques; Colors and color systems; Virtual and augmented reality, haptic systems; Human-computer interaction; Real time rendering; Image pro
    10 KB (1,228 words) - 02:46, 26 November 2021
  • |Title=6th International Conference on Virtual and Augmented Reality Simulations
    2 KB (261 words) - 08:40, 11 January 2022
  • |Title=7th International Conference on Virtual and Augmented Reality Simulations
    1 KB (163 words) - 08:40, 21 December 2022
  • |Title=8th International Conference on Virtual and Augmented Reality Simulations
    1 KB (160 words) - 05:31, 8 January 2024