GameNets 2009

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GameNets 2009
International Conference on Game Theory for Networks
Dates May 13, 2009 (iCal) - May 15, 2009
Location: Istanbul, Turkey
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Important dates
Submissions: Nov 15, 2008
Notification: Mar 1, 2009
Table of Contents

International Conference on Game Theory for Networks
13-15 May 2009, Bogazici University, Istanbul, Turkey

Important dates
Submission deadline     :  November 15, 2008 (see website for details)
Acceptance notification :  March 1, 2009

Game theory provides a formal mathematical framework to study complex
interactions among interdependent rational players. For more than half a
century, game theory has led to revolutionary developments in economics,
and has also found important applications in politics, sociology,
psychology, engineering, and transportation.

Recently, there has been a surge in research activities that employ game
theory to model and analyze the performance of various networks, such as
communication networks, computer networks, social networks, biological
networks, molecular networks, and neural networks. There already exist
several successful examples where game theory provides deeper
understanding of complex network dynamics and leads to better design of
efficient, scalable, and robust networks. Still, there remain many
interesting open research problems yet to be identified and explored, and
many issues to be addressed. Moreover, studies of different networks
heretofore have largely been performed independently, although in many
cases it is apparent that they share many similarities in terms of problem
structures and the technical challenges they offer.

GameNets 2009, which will be held on the campus of Bogazici University, in
Istanbul, Turkey, on 13-15 May 2009, will bring together researchers who
apply game theory to analyze, design, and assess the performance of
networks. The conference will highlight synergies between various related
research areas and encourage discussions regarding the benefits and
limitations of game theory as a performance assessment and design tool for
networks. Both the application of game theory to networking problems and
the development of new game-theoretic methodologies that can be applied in
that context are of interest. The conference will feature plenary talks,
organized sessions focused on specific topics, and contributed papers.

GameNets topics include (but are not limited to)

* Distributed network resource allocation
* Trust and reputation management
* Security assessment and enhancement
* Dynamic spectrum assignment and management
* Cognitive radio networks
* Dynamic topology formation in networks
* Incentives for cooperation in networks
* Node mobility and route adaptation
* Fairness in forwarding and medium access
* Peer to peer and overlay networks
* Network pricing
* Multiple service provider interactions
* Powerline communication networks
* Electrical power networks
* Formation of social networks
* Biological networks
* Biologically-inspired network design
* Applicability and limitations of game theory in the networking domain
* Algorithmic game theory
* Equilibrium selection among multiple equilibria
* Paradigms of bounded rationality and consequences
* S-modular and potential games
* Price of anarchy
* Games of imperfect or asymmetric information
* Learning mechanisms in games
* Computation of Nash, correlated, and market equilibria
* Preference elicitation and winner determination in combinatorial auctions
* Stackelberg games
* Cooperative game theoretical models
* Multi-stage and repeated games
* Mechanism design

Instructions for Submission:

Prospective authors are invited to submit their contributions as extended
abstracts of up to 8 pages in single-column IEEE conference format pages
in a font no smaller than 10-points, with one-and-a-half line spacing, and
containing sufficient information to allow for a detailed review. Deadline
for submissions is November 15, 2008, and submissions will be web based.
Further information, with appropriate links and instructions will be
available on the conference website two months before the submission
deadline. Acceptance decisions will be sent to the authors by March 1,
2009. Final versions of papers to be included in the program will be up to
10 pages in double column IEEE format. A proceedings volume will be
available at the conference, as part of the conference registration

Organizing Committee

General Chair: Tamer Basar,  Univ. of Illinois at U-C, USA

Steering Committee Chair: Imrich Chlamtac, Create-Net
Steering Committee Members:
    Eitan Altman, INRIA, France
    Anthony Ephremides, Univ. Maryland, USA
    Thomas L. Vincent, Univ. of Arizona, USA

TPC Co-Chairs:
    Jianwei Huang, The Chinese Univ. of Hong Kong
    R. Srikant, Univ. of Illinois at U-C, USA

Local Arrangements Chair: Kivanc Mihcak, Bogazici Univ., Turkey

Finance Co-Chairs:
    Mehmet Akar, Bogazici Univ., Turkey
    Karen Decker, ICST

Publications Chair: Hitay Ozbay,  Bilkent University, Turkey

Publicity Chair: Tansu Alpcan,  Deutsche Telekom Labs., Germany

Conference Coordinator: Dorothy Bany, ICST

Conference Secretary: Rebecca Lonberger,  Univ. of Illinois at U-C, USA

This CfP was obtained from WikiCFP

Facts about "GameNets 2009"
AcronymGameNets 2009 +
End dateMay 15, 2009 +
Event typeConference +
Has coordinates41° 0' 35", 28° 57' 55"Latitude: 41.009633333333
Longitude: 28.965163888889
Has location cityIstanbul +
Has location countryCategory:Turkey +
Homepage +
IsAEvent +
NotificationMarch 1, 2009 +
Start dateMay 13, 2009 +
Submission deadlineNovember 15, 2008 +
TitleInternational Conference on Game Theory for Networks +