VR
| VR | |
|---|---|
IEEE Virtual Reality Conference
| |
| CORE Rank (2017): | A |
| Avg. acceptance rate: | 17.9 |
| Avg. acceptance rate (last 5 years): | 17.9 |
| Table of Contents | |
IEEE Virtual Reality Conference (VR) has an average acceptance rate of 17.9% (last 5 years 17.9%).
Events
The following events of the series VR are currently known in this wiki:
| Ordinal | From | To | City | Country | General chair | PC chair | Submitted papers | Acceptance rate | Attendees | |
|---|---|---|---|---|---|---|---|---|---|---|
| VR 2021 | 28 | Mar 27 | Apr 3 | Lisbon | Online | |||||
| VR 2020 | Mar 22 | Mar 26 | Atlanta | Online | ||||||
| VR 2019 | 26 | Mar 23 | Mar 27 | Osaka | Japan | 422 | 22.5 | |||
| VR 2018 | 25 | Mar 18 | Mar 22 | Reutlingen | Germany | |||||
| VR 2017 | 24 | Mar 18 | Mar 22 | Los Angeles | USA | 174 | 13.2 |
Number of Submitted and Accepted Papers (Main Track)
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Acceptance Rate
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Locations
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Facts about "VR"
| EventSeries acronym | VR + |
| Has Average 5y Acceptance Rate | 17.9 + |
| Has Average Acceptance Rate | 17.9 + |
| Has CORE Rank | A + |
| IsA | EventSeries + |
| Title | IEEE Virtual Reality Conference + |