Difference between revisions of "Web3D 2018"

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|Start date=2018/06/20
 
|Start date=2018/06/20
 
|End date=2018/06/22
 
|End date=2018/06/22
 +
|Submission deadline=2018/03/09
 
|Homepage=https://2018.web3dconference.org/
 
|Homepage=https://2018.web3dconference.org/
 
|City=Poznań
 
|City=Poznań
 
|Country=Poland
 
|Country=Poland
 +
|Paper deadline=2018/03/09
 +
|Poster deadline=2018/03/09
 +
|Demo deadline=2018/04/02
 +
|Workshop deadline=2018/05/01
 +
|Tutorial deadline=2018/05/01
 +
|Notification=2018/04/10
 +
|Camera ready=2018/04/23
 +
|Has host organization=ACMSIGGRAPH
 +
|Has coordinator=Jacek Chmielewski, Tomasz Chojnacki, Dariusz Rumiński, Daniel Wilusz, Elżbieta Masztalerz
 +
|has general chair=Krzysztof Walczak, Gabriel Zachmann
 +
|has program chair=Jakub Flotyński, Kiyoshi Kiyokawa, Daniel Thalmann
 +
|has workshop chair=Marcello Carrozzino, Marc Erich Latoschik, Vincent Marchetti
 +
|has tutorial chair=Marcello Carrozzino, Marc Erich Latoschik, Vincent Marchetti
 +
|has demo chair=Jacek Jankowski, Giannis Karaseitanidis, Amela Sadagic
 +
|Submitted papers=45
 +
|Accepted papers=19
 +
|Accepted short papers=3
 +
|has Proceedings Link=https://dl.acm.org/doi/proceedings/10.1145/3208806#issue-downloads
 +
|has Proceedings DOI=https://doi.org/10.1145/3208806
 +
|has Proceedings Bibliography=https://dl.acm.org/doi/proceedings/10.1145/3208806
 
}}
 
}}
 
==Topics==
 
==Topics==
Line 26: Line 47:
 
* Visual analytics based on 3D web technologies<br>
 
* Visual analytics based on 3D web technologies<br>
 
* Diffusion and adoption of 3D web technologies<br>
 
* Diffusion and adoption of 3D web technologies<br>
* Novel interactive 3D web applications in all areas and sectors, e.g., entertainment,<br>
+
* Novel interactive 3D web applications in all areas and sectors, e.g., entertainment, education, training, cultural heritage, medicine, military, smart-manufacturing / industry 4.0, information visualization, scientific visualization, geo-visualization, building information modeling (BIM), and architecture
  education, training, cultural heritage, medicine, military, smart-manufacturing / industry 4.0,<br>
 
  information visualization, scientific visualization, geo-visualization, building information modeling (BIM), and architecture
 
  
  
 
==Submissions==
 
==Submissions==
==Important Dates==
+
'''PAPERS''' presenting original work in 3D web research and application may be submitted in a long or short form (up to 9 or 4 pages). Submissions will be peer-reviewed. Accepted papers will be included in the ACM Digital Library and submitted to major indexing services, such as Web of Science, DBLP, and Scopus.
 +
 
 +
'''POSTERS''' present results of ongoing or recently completed work in 3D web research and application. The poster format offers the opportunity to interactively present and discuss interesting results to the Web3D community. Posters should be submitted in the form of abstracts (2 pages), which after acceptance will be published in the conference proceedings.
 +
 
 +
'''TUTORIALS''' are an opportunity to present introductory and advanced applications of 3D web technologies to students and to experienced practitioners. Tutorial subjects can include practices for authoring interactive 3D scenes and in using 3D graphics in diverse application areas. Especially welcome are tutorials in the use of open-source software and web applications, which can be presented in hands-on sessions at the conference.
 +
 
 +
'''WORKSHOPS''' provide a forum for researchers and practitioners from both the web and 3D multimedia communities to discuss and exchange positions on current and emergent 3D web topics. Workshops may take the form of presentation sessions moderated by workshop organizers or open discussions on a specific topic of interest.
 +
 
 +
'''DEMONSTRATIONS''' enable artists, content designers, and developers to share their innovative 3D works at the conference. Artworks and applications developed for various platforms, including the web, desktop, mobile and VR/AR systems, are welcome. Demonstrations should be submitted in the form of short descriptions (2 pages), which after acceptance may be published in the conference proceedings.
 +
 
 +
'''INDUSTRIAL USE CASES''' enable practitioners to demonstrate how 3D web technologies may be used in industrial applications. A special track during Web3D 2018 will be devoted to industrial use cases to share inspiration, best practice and requirements of using 3D in various application domains.
  
==Committees==
+
'''COMPETITION (H-ANIM)''' This annual competition is dedicated to showing how H-Anim and X3D graphics standards can be used for creating animated music videos. The competition is organized by the Korean Standards Association (KSA) and Web3D Consortium. For competitors, attendance at the conference is not mandatory, but is encouraged.
* Co-Organizers
 
* General Co-Chairs
 
** [[has general chair::some person]], some affiliation, country
 
  
* PC Co-Chairs
+
Questions about the program and conference topics can be sent to program@web3d2018.org.
** [[has program chair::some person]], some affiliation, country
 
  
* Workshop Chair
 
** [[has workshop chair::some person]], some affiliation, country
 
  
* Panel Chair
+
==Important Dates==
** [[has OC member::some person]], some affiliation, country
+
Paper/poster extended submission deadline: March 9, 2018
  
* Seminars Chair
+
Demonstration submission deadline: April 2, 2018
** [[has tutorial chair::some person]], some affiliation, country
+
H-Anim Competition submission deadline: May 11, 2018
  
* Demonstration Co-Chairs
+
Paper/poster/demo/competition acceptance notification: April 10, 2018
** [[has demo chair::some person]], some affiliation, country
+
Camera-ready paper/poster/demo/competition submission: April 23, 2018
** [[has demo chair::some person]], some affiliation, country
 
  
* Local Organizing Co-Chairs
+
Tutorial/workshop submission deadline: May 1, 2018
** [[has local chair::some person]], some affiliation, country
+
Tutorial/workshop acceptance notification: May 11, 2018
  
* Program Committee Members
+
Industrial use cases submission: May 15, 2018
** [[has PC member::some person]], some affiliation, country
 
-->
 

Latest revision as of 11:35, 28 April 2020

Web3D 2018
23rd International ACM Conference on 3D Web Technology
Event in series Web3D
Dates 2018/06/20 (iCal) - 2018/06/22
Homepage: https://2018.web3dconference.org/
Location
Location: Poznań, Poland
Loading map...

Important dates
Workshops: 2018/05/01
Tutorials: 2018/05/01
Papers: 2018/03/09
Posters: 2018/03/09
Demos: 2018/04/02
Submissions: 2018/03/09
Notification: 2018/04/10
Camera ready due: 2018/04/23
Accepted short papers: 3
Papers: Submitted 45 / Accepted 19 (42.2 %)
Committees
Organizers: Jacek Chmielewski, Tomasz Chojnacki, Dariusz Rumiński, Daniel Wilusz, Elżbieta Masztalerz
General chairs: Krzysztof Walczak, Gabriel Zachmann
PC chairs: Jakub Flotyński, Kiyoshi Kiyokawa, Daniel Thalmann
Workshop chairs: Marcello Carrozzino, Marc Erich Latoschik, Vincent Marchetti
Seminars Chair: Marcello Carrozzino, Marc Erich Latoschik, Vincent Marchetti
Demo chairs: Jacek Jankowski, Giannis Karaseitanidis, Amela Sadagic
Table of Contents


Topics

  • Technologies and methods for WebVR, WebAR, and mixed reality
  • Novel multi-modal 3D interaction paradigms, including spatial UI, gesture, and voice
  • Online visualization and exploration, e.g., for sci-vis, info-vis, and 3D object repositories
  • Novel 3D content creation and modelling techniques, tools, and workflows, including semantic and AI techniques
  • Algorithms for shape modeling, compression, optimization, analysis, and processing
  • 3D content acquisition, e.g., scanning, reconstruction, etc.
  • Rendering of large-scale models, animations, and virtual worlds, including cloud-based rendering and other services
  • Streaming, compression, and transmission of 3D content, in particular in mobile networks
  • Collaboration in multi-user virtual environments
  • Novel APIs, toolkits, and frameworks for 3D web and associated application domains
  • Virtual humans, avatars, and complex reactive characters
  • Motion capture for composition and streaming of behaviors and expressions
  • Annotation, metadata, hyperlinking and semantic web for 3D objects and scenes
  • Visual analytics based on 3D web technologies
  • Diffusion and adoption of 3D web technologies
  • Novel interactive 3D web applications in all areas and sectors, e.g., entertainment, education, training, cultural heritage, medicine, military, smart-manufacturing / industry 4.0, information visualization, scientific visualization, geo-visualization, building information modeling (BIM), and architecture


Submissions

PAPERS presenting original work in 3D web research and application may be submitted in a long or short form (up to 9 or 4 pages). Submissions will be peer-reviewed. Accepted papers will be included in the ACM Digital Library and submitted to major indexing services, such as Web of Science, DBLP, and Scopus.

POSTERS present results of ongoing or recently completed work in 3D web research and application. The poster format offers the opportunity to interactively present and discuss interesting results to the Web3D community. Posters should be submitted in the form of abstracts (2 pages), which after acceptance will be published in the conference proceedings.

TUTORIALS are an opportunity to present introductory and advanced applications of 3D web technologies to students and to experienced practitioners. Tutorial subjects can include practices for authoring interactive 3D scenes and in using 3D graphics in diverse application areas. Especially welcome are tutorials in the use of open-source software and web applications, which can be presented in hands-on sessions at the conference.

WORKSHOPS provide a forum for researchers and practitioners from both the web and 3D multimedia communities to discuss and exchange positions on current and emergent 3D web topics. Workshops may take the form of presentation sessions moderated by workshop organizers or open discussions on a specific topic of interest.

DEMONSTRATIONS enable artists, content designers, and developers to share their innovative 3D works at the conference. Artworks and applications developed for various platforms, including the web, desktop, mobile and VR/AR systems, are welcome. Demonstrations should be submitted in the form of short descriptions (2 pages), which after acceptance may be published in the conference proceedings.

INDUSTRIAL USE CASES enable practitioners to demonstrate how 3D web technologies may be used in industrial applications. A special track during Web3D 2018 will be devoted to industrial use cases to share inspiration, best practice and requirements of using 3D in various application domains.

COMPETITION (H-ANIM) This annual competition is dedicated to showing how H-Anim and X3D graphics standards can be used for creating animated music videos. The competition is organized by the Korean Standards Association (KSA) and Web3D Consortium. For competitors, attendance at the conference is not mandatory, but is encouraged.

Questions about the program and conference topics can be sent to program@web3d2018.org.


Important Dates

Paper/poster extended submission deadline: March 9, 2018

Demonstration submission deadline: April 2, 2018 H-Anim Competition submission deadline: May 11, 2018

Paper/poster/demo/competition acceptance notification: April 10, 2018 Camera-ready paper/poster/demo/competition submission: April 23, 2018

Tutorial/workshop submission deadline: May 1, 2018 Tutorial/workshop acceptance notification: May 11, 2018

Industrial use cases submission: May 15, 2018