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  • |Title=IJCGA 2017 : International Journal of Computer Graphics & Animation ...ation LanguagesRoboticsBehavioral AnimationHuman Figure AnimationCharacter Animation VisualizationVisualization, Virtual Reality and Augmented RealityMedia i
    2 KB (209 words) - 09:13, 12 July 2017

Page text matches

  • * Non-photorealistic animation and rendering
    2 KB (241 words) - 18:07, 14 October 2008
  • Animation and Simulation
    5 KB (530 words) - 10:27, 24 June 2011
  • Facial animation
    4 KB (477 words) - 22:42, 4 February 2009
  • * Advanced 3D modeling and animation technologies
    2 KB (207 words) - 22:53, 14 October 2008
  • Computer Animation
    2 KB (292 words) - 22:55, 14 October 2008
  • ...ction challenges (e.g. game design, content creation, testing, prodcedural animation, etc.), or describes the integration of AI technologies (e.g. machine learn ...t are specifically related to digital games, including but not limited to: animation; modeling; rendering; 2D and 3D user interfaces; collaborative user interfa
    9 KB (1,275 words) - 14:46, 27 December 2015
  • facial animation
    6 KB (690 words) - 23:07, 14 October 2008
  • * Graphics, visualisation, animation, rendering
    3 KB (383 words) - 23:09, 14 October 2008
  • ...as, such as networking, computer graphics, artificial intelligence, games, animation, multimedia design, human-computer interaction, educational media and softw
    8 KB (1,011 words) - 23:15, 14 October 2008
  • ..., sensor fusion, medical imaging, 2-D and 3-D graphics/geometry coding and animation, pre/post-processing of digital video, joint source/channel coding, data st
    4 KB (443 words) - 17:06, 24 February 2016
  • * Computer graphics: algorithms, visualization, animation, virtual reality.
    2 KB (269 words) - 23:17, 14 October 2008
  • * Computer Animation for CH Applications and Virtual Heritage
    3 KB (326 words) - 00:05, 15 October 2008
  • ...pects related to Computer Graphics, from Modelling to Rendering, including Animation and Interactive Environments, IMAGAPP covers theory, applications and techn
    2 KB (267 words) - 23:25, 14 October 2008
  • 3. Animation and Simulation
    6 KB (872 words) - 11:31, 21 February 2020
  • Animation · Character Animation
    8 KB (1,112 words) - 23:25, 14 October 2008
  • ...nes of the conference are still with us; Technical Papers and the Computer Animation Festival, for example.
    2 KB (368 words) - 23:25, 14 October 2008
  • Computational Photography Computer Animation
    3 KB (343 words) - 23:27, 14 October 2008
  • issues of Computer Animation and Virtual Worlds and International Journal of Virtual Reality. + Animation
    4 KB (552 words) - 23:27, 14 October 2008
  • Track 1: Computer Graphics (Human Modelling & Animation)
    4 KB (610 words) - 23:27, 14 October 2008
  • Dynamic Shapes and Animation Dynamic Shapes and Animation
    5 KB (661 words) - 23:27, 14 October 2008
  • ...encourage submissions dealing with the analysis, simulation, modeling, and animation of the behavior of objects and their properties as functions of space and t # Simulation, animation, and interactive techniques
    5 KB (715 words) - 23:27, 14 October 2008
  • ...encourage submissions dealing with the analysis, simulation, modeling, and animation of the behavior of objects and their properties as functions of space and t # Simulation, animation, and interactive techniques
    5 KB (733 words) - 23:27, 14 October 2008
  • ...pects related to Computer Graphics, from Modelling to Rendering, including Animation and Interactive Environments. 3. Animation and Simulation
    4 KB (506 words) - 23:27, 14 October 2008
  • - Systems multimedia and animation distributed
    6 KB (812 words) - 12:55, 18 January 2009
  • facial animation
    7 KB (830 words) - 12:58, 18 January 2009
  • - Animation
    5 KB (639 words) - 13:01, 18 January 2009
  • - Animation and artificial intelligence. - Behavioural animation.
    7 KB (771 words) - 14:37, 17 December 2020
  • Path planning, animation/camera control, tactical/strategic decision making, terrain analysis
    8 KB (1,134 words) - 17:06, 27 February 2009
  • ...ineering and design, digital art, entertainment, video gaming and computer animation, museums, performance, and other creative endeavors
    3 KB (419 words) - 15:56, 15 February 2017
  • ...pects related to Computer Graphics, from Modelling to Rendering, including Animation and Interactive Environments. 3. Animation and Simulation
    4 KB (532 words) - 18:46, 7 January 2010
  • ...pects related to Computer Graphics, from Modelling to Rendering, including Animation and Interactive Environments, IMAGAPP covers theory, applications and techn
    3 KB (334 words) - 11:47, 29 September 2016
  • Computer graphics: algorithms, visualization, animation, virtual reality.
    2 KB (240 words) - 11:33, 2 August 2009
  • and publication in special issues of Computer Animation and Virtual Worlds + Animation
    4 KB (536 words) - 11:34, 2 August 2009
  • Animation Computer Animation
    7 KB (882 words) - 11:36, 2 August 2009
  • ...ers engaged in the fields of: Aboriginal & Torres Strait Islander Studies; Animation & Interactive Media; Architecture; Art; Built Environment; Cartography; Com
    3 KB (422 words) - 07:29, 11 September 2009
  • * Computer animation for XR
    2 KB (246 words) - 11:34, 4 May 2020
  • ...nd retrieval, multimedia systems, computer vision, visualization, computer animation etc. • Active Learning • Animation
    3 KB (338 words) - 16:45, 5 July 2020
  • * Prototyping, simulation and animation * Prototyping, simulation and animation
    7 KB (895 words) - 19:51, 24 June 2016
  • Animation of Formal Speci?cations
    3 KB (448 words) - 17:58, 7 January 2011
  • ...pects related to Computer Graphics, from Modelling to Rendering, including Animation, Interactive Environments and Social Agents In Computer Graphics. 3. ANIMATION AND SIMULATION
    6 KB (725 words) - 11:44, 1 July 2011
  • - Animation, 3D, and Web 3D Applications
    6 KB (784 words) - 03:09, 22 November 2011
  • ...pects related to Computer Graphics, from Modelling to Rendering, including Animation, Interactive Environments and Social Agents In Computer Graphics. 3. ANIMATION AND SIMULATION
    6 KB (726 words) - 16:22, 19 June 2012
  • + Computer graphics and animation for education, entertainment, and training in cultural heritage
    4 KB (501 words) - 09:09, 4 March 2013
  • - Animation, 3D, and Web 3D Applications
    6 KB (790 words) - 13:45, 24 July 2016
  • |Field=computer science, graphics, animation, art
    416 bytes (49 words) - 15:35, 27 August 2016
  • |Title=IJCGA 2017 : International Journal of Computer Graphics & Animation ...ation LanguagesRoboticsBehavioral AnimationHuman Figure AnimationCharacter Animation VisualizationVisualization, Virtual Reality and Augmented RealityMedia i
    2 KB (209 words) - 09:13, 12 July 2017
  • * International Journal of Computer Graphics & Animation (IJCGA)
    3 KB (384 words) - 13:28, 28 July 2017
  • * Game design (scripts, arts & crafts, gameplay, animation, motion capture,
    5 KB (703 words) - 18:34, 10 February 2021
  • * Computer Graphics and Animation
    3 KB (347 words) - 10:20, 20 November 2020
  • * Computer Graphics and Animation
    3 KB (346 words) - 17:32, 18 February 2021

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