Difference between revisions of "CSCW 2016"

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==Topics==
 
==Topics==
*Social and crowd computing. Studies, theories, designs, mechanisms, systems, and/or infrastructures addressing social media, social networking, wikis, blogs, online gaming, crowdsourcing, collective intelligence, virtual worlds or collaborative information behaviors.
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*Social and crowd computing: Studies, theories, designs, mechanisms, systems, and/or infrastructures addressing social media, social networking, wikis, blogs, online gaming, crowdsourcing, collective intelligence, virtual worlds or collaborative information behaviors.
*System Design. Hardware, architectures, infrastructures, interaction design, technical foundations, algorithms, and/or toolkits that enable the building of new social and collaborative systems and experiences.
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*System Design: Hardware, architectures, infrastructures, interaction design, technical foundations, algorithms, and/or toolkits that enable the building of new social and collaborative systems and experiences.
*Theories. Critical analysis or theory with clear relevance to the design or study of social and collaborative systems.
+
*Theories: Critical analysis or theory with clear relevance to the design or study of social and collaborative systems.
*Empirical investigations. Findings, guidelines, and/or studies related to communication, collaboration, and social technologies, practices, or use. CSCW welcomes diverse methods and approaches.
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*Empirical investigations: Findings, guidelines, and/or studies related to communication, collaboration, and social technologies, practices, or use. CSCW welcomes diverse methods and approaches.
*Mining and Modeling. Studies, analyses and infrastructures for making use of large- and small-scale data.
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*Mining and Modeling: Studies, analyses and infrastructures for making use of large- and small-scale data.
*Methodologies and tools. Novel methods or combinations of approaches and tools used in building systems or studying their use.
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*Methodologies and tools: Novel methods or combinations of approaches and tools used in building systems or studying their use.
*Domain-specific social and collaborative applications. Including applications to healthcare, transportation, gaming, ICT4D, sustainability, education, accessibility, global collaboration, or other domains.
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*Domain-specific social and collaborative applications: Including applications to healthcare, transportation, gaming, ICT4D, sustainability, education, accessibility, global collaboration, or other domains.
*Collaboration systems based on emerging technologies. Mobile and ubiquitous computing, game engines, virtual worlds, multi-touch, novel display technologies, vision and gesture recognition, big data, MOOCs, crowd labor markets, SNSes, or sensing systems.
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*Collaboration systems based on emerging technologies: Mobile and ubiquitous computing, game engines, virtual worlds, multi-touch, novel display technologies, vision and gesture recognition, big data, MOOCs, crowd labor markets, SNSes, or sensing systems.
*Crossing boundaries. Studies, prototypes, or other investigations that explore interactions across disciplines, distance, languages, generations, and cultures, to help better understand how to transcend social, temporal, and/or spatial boundaries.
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*Crossing boundaries: Studies, prototypes, or other investigations that explore interactions across disciplines, distance, languages, generations, and cultures, to help better understand how to transcend social, temporal, and/or spatial boundaries.
  
  

Revision as of 10:53, 4 December 2020

CSCW 2016
19th ACM Conference on Computer Supported Cooperative Work and Social Computing
Ordinal 19
Event in series CSCW
Dates 2016/02/27 (iCal) - 2016/03/02
Homepage: http://cscw.acm.org/2016/
Location
Location: San Francisco, California, USA
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Table of Contents


The 19th ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW) 2016

Topics

  • Social and crowd computing: Studies, theories, designs, mechanisms, systems, and/or infrastructures addressing social media, social networking, wikis, blogs, online gaming, crowdsourcing, collective intelligence, virtual worlds or collaborative information behaviors.
  • System Design: Hardware, architectures, infrastructures, interaction design, technical foundations, algorithms, and/or toolkits that enable the building of new social and collaborative systems and experiences.
  • Theories: Critical analysis or theory with clear relevance to the design or study of social and collaborative systems.
  • Empirical investigations: Findings, guidelines, and/or studies related to communication, collaboration, and social technologies, practices, or use. CSCW welcomes diverse methods and approaches.
  • Mining and Modeling: Studies, analyses and infrastructures for making use of large- and small-scale data.
  • Methodologies and tools: Novel methods or combinations of approaches and tools used in building systems or studying their use.
  • Domain-specific social and collaborative applications: Including applications to healthcare, transportation, gaming, ICT4D, sustainability, education, accessibility, global collaboration, or other domains.
  • Collaboration systems based on emerging technologies: Mobile and ubiquitous computing, game engines, virtual worlds, multi-touch, novel display technologies, vision and gesture recognition, big data, MOOCs, crowd labor markets, SNSes, or sensing systems.
  • Crossing boundaries: Studies, prototypes, or other investigations that explore interactions across disciplines, distance, languages, generations, and cultures, to help better understand how to transcend social, temporal, and/or spatial boundaries.


Submissions

Important Dates

Submission: Papers
Deadline: Initial: Fri May 22, 2015, 11:59pm PDT Revised Submissions: Wed Jul 29, 2015, 11:59pm PDT
Notification: Initial: Fri Jul 3, 2015 Final: Mon Aug 24, 2015

Submission:Workshops
Deadline: Proposals: Fri Oct 16, 2015, 11:59pm PDT
Notification: Fri Oct 30, 2015

Submission:Interactive Posters
Deadline: Fri Nov 6, 2015, 11:59pm PDT
Notification: Tue Dec 15, 2015

Submission:Panels
Deadline: Fri Nov 6, 2015, 11:59pm PDT
Notification: Tue Dec 15, 2015

Submission:Doctoral Colloquium
Deadline: Fri Nov 6, 2015, 11:59pm PDT
Notification: Tue Dec 15, 2015

Submission:Demonstrations
Deadline: Fri Nov 6, 2015, 11:59pm PDT
Notification: Tue Dec 15, 2015

Facts about "CSCW 2016"
AcronymCSCW 2016 +
End dateMarch 2, 2016 +
Event in seriesCSCW +
Event typeConference +
Has coordinates37° 46' 45", -122° 25' 10"Latitude: 37.779258333333
Longitude: -122.41932777778
+
Has location citySan Francisco +
Has location countryCategory:USA +
Has location stateCalifornia +
Homepagehttp://cscw.acm.org/2016/ +
IsAEvent +
Ordinal19 +
Start dateFebruary 27, 2016 +
Title19th ACM Conference on Computer Supported Cooperative Work and Social Computing +