Difference between revisions of "Web3D 2020"
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|Series=Web3D | |Series=Web3D | ||
|Type=Conference | |Type=Conference | ||
− | |Start date=2020/ | + | |Start date=2020/11/14 |
− | |End date=2020/ | + | |End date=2020/11/16 |
|Submission deadline=2020/02/22 | |Submission deadline=2020/02/22 | ||
|Homepage=http://2020.web3dconference.org/ | |Homepage=http://2020.web3dconference.org/ | ||
Line 19: | Line 19: | ||
|Camera ready=2020/09/15 | |Camera ready=2020/09/15 | ||
|Submitting link=https://easychair.org/account/signin?l=Pjg9sXLHtw5KPp0BptwZOK# | |Submitting link=https://easychair.org/account/signin?l=Pjg9sXLHtw5KPp0BptwZOK# | ||
+ | |Has host organization=ACMSIGGRAPH | ||
+ | |Has coordinator=Web3D Consortium, Korea Computer Graphics Society, Korea University | ||
+ | |has general chair=Dr. Soonhung Han, Dr .Don Brutzman, Dr. Jehee Lee | ||
+ | |has program chair=Kwan-Hee Yoo, Vince Marchetti, Christophe Mouton | ||
+ | |has workshop chair=Gerry J. Kim, Hyun Kyoon Lim, Sung-Hee Lee | ||
+ | |has tutorial chair=Woontack Woo | ||
+ | |has demo chair=Nakhoon Baek | ||
+ | |has Keynote speaker=Kwangyun Wohn, Neil Trevett | ||
+ | |Attendance fee currency=$ | ||
+ | |On site regular=650 | ||
+ | |Early bird regular=550 | ||
+ | |On site student=350 | ||
+ | |Early bird student=250 | ||
}} | }} | ||
− | + | ==Topics== | |
+ | '''For web3D application developers''': novel technologies, tools, middleware | ||
+ | * VR/AR/MR/XR | ||
+ | * 3D content creation and modelling, 3D content scanning/reconstruction/printing | ||
+ | * Novel APIs, toolkits, and frameworks for 3D web and associated application domains | ||
+ | * AI on Web 3D | ||
+ | * Human modeling on Web 3D | ||
+ | * Cloud-based rendering and services for large-scale models,animations, and virtual worlds | ||
+ | * Streaming, compression, and transmission of 3D content | ||
+ | * Virtual humans, avatars, and complex reactive characters | ||
+ | * Motion capture for composition and streaming of behaviors and expressions | ||
+ | * HTML5 3D, WebGL, glTF and other languages that support the 3D Web | ||
+ | |||
+ | |||
+ | '''For domain experts''': new platforms standards capabilities | ||
+ | * Algorithms for shape modeling, compression, optimization,analysis, and processing | ||
+ | * Novel APIs, toolkits, and frameworks for 3D Web and associated application domains | ||
+ | * Semantic Web for 3D objects and scenes | ||
+ | * X3D application examples | ||
+ | |||
+ | |||
+ | '''For web3D users''': | ||
+ | *Multi-modal 3D interaction paradigms, including spatial UI, gestureand voice | ||
+ | *Visual analytics based on 3D Web technologies | ||
+ | *Diffusion and adoption of 3D Web technologies, comparative studies, historical perspectives, WWW integration | ||
+ | *Novel interactive 3D web applications in all areas and sectors such as entertainment, education, training, cultural heritage, medicine, military, smart-manufacturing / industry 4.0, information & data visualization, science, geographic information systems, digital globes, subsurface exploration and mining, integrated marine data management and visualization, building information modeling(BIM), and architecture. | ||
+ | *Web3D/Mobile 3D applications and usability studies, navigation performance, immersion impact | ||
+ | |||
− | |||
==Submissions== | ==Submissions== | ||
+ | All papers must be original and not simultaneously submitted to another journal or conference. The following paper categories are welcome: | ||
+ | |||
+ | Full or short papers presenting original work in 3D Web research and applications may be submitted in long or short form (up to 9 or 4 pages, EXCLUSIVE of the page(s) devoted to bibliographic references and short appendices). Do include a full citation list. Submissions will be peer-reviewed. Accepted papers will be included in the Digital Library and submitted to major indexing services, such as Web of Science, DBLP, and Scopus. | ||
+ | Instructions for Authors: https://www.siggraph.org/learn/instructions-authors/ | ||
+ | |||
+ | Posters present results of ongoing or recently completed work in 3D web research and application. The poster format offers the opportunity to interactively present and discuss interesting results to the Web3D community. Posters should be submitted in the form of abstracts (2 pages). Posters must be formatted using the document templates for conferences. Upon acceptance, the final revised poster is required in paper and electronic format. Acceptable poster printing and formating guidelines are here. Printing and delivery of the poster is the author's responsibilty. | ||
+ | |||
+ | Tutorials are an opportunity to present introductory and advanced applications of 3D Web technologies to students and to experienced practitioners. Tutorial subjects can include practices for authoring interactive 3D scenes and using 3D graphics in diverse application areas. Especially welcome are tutorials in the use of open-source software and Web applications which can be presented in hands-on sessions at the conference. Submission should include names, affiliations, and contact information, title of the tutorial, and a short summary including: the topic of interest, subjects covered, learning objectives, intended audience, prerequisites, and level of difficulty. | ||
+ | |||
+ | Workshops provide a forum for researchers and practitioners from both the Web and 3D multimedia communities to discuss and exchange positions on current and emergent 3D Web topics. Workshops may take the form of presentation sessions moderated by workshop organizers or open discussions of new knowledge on a specific topic of interest. Each session will last 90 minutes with presentations and discussions. Submission should include names, affiliations, and contact information, title of the workshop, and a short summary including: the topic of the emergent technology and its use cases and challenges. | ||
+ | |||
+ | Demonstrations enable artists, content designers, and developers to share their innovative 3D work at the conference. Artwork and applications developed for various platforms, including the Web, desktop, mobile, and VR/AR systems, are welcome. Submission should include names, affiliations, and contact information, title of the demonstration, and a short summary including: technology and tools used, use case and market readiness. | ||
+ | |||
+ | Industrial Use cases enable practitioners to demonstrate how 3D Web technologies may be used in industrial applications. A special track during Web3D 2020 will be devoted to industrial use cases to share best practices, and requirements of using 3D in various application domains. Each presentation will last 20 minutes with 5-10 minutes for discussions. Submission should include names, affiliations, and contact information, title of the presentation, and a short summary including: Application domain and industry use case. | ||
+ | |||
+ | Standards sessions provide a meeting for researchers and practitioners from both the Web and 3D multimedia communities to discuss and exchange standardization issues on current and emergent 3D Web topics. Submission should include names, affiliations, and contact information, title of the presentation, and a short summary including: 3D emergent Standardization topic and status. | ||
+ | |||
+ | Competition(HAnim) is an annual competition dedicated to showing how H-Anim and X3D graphics standards can be used for creating animated music videos. The competition is organized by the Korean Standards Association (KSA) and Web3D Consortium. For competitors, attendance at the conference is not mandatory but is encouraged. Competition Submission requirements. | ||
+ | |||
+ | Accepted proposers of Tutorials, Workshops, Demonstrations and Industrial use cases will be asked to provide a biography paragraph for each presenter, a representative image, and publishable course notes suitable for use on the conference proceedings, web site and promotional materials. | ||
+ | |||
+ | |||
==Important Dates== | ==Important Dates== | ||
+ | Paper and poster submission: March 22, 2020<br> | ||
+ | Paper and poster acceptance: May 06, 2020<br> | ||
+ | Camera-ready paper and poster: May 23, 2020<br> | ||
+ | Tutorial and workshop submission: May 22, 2020<br> | ||
+ | Standards session submission: May 22, 2020<br> | ||
+ | Demonstration submission: May 22, 2020<br> | ||
+ | Industrial use cases submission: May 22, 2020<br> | ||
+ | Tutorial/workshop/standards session/demonstration/<br> | ||
+ | Industrial use cases acceptance: June 06, 2020<br> | ||
+ | HAnim competition submission: June 06, 2020 | ||
+ | |||
==Committees== | ==Committees== | ||
− | |||
* General Co-Chairs | * General Co-Chairs | ||
− | ** [[has general chair:: | + | ** [[has general chair::Soonhung Han]], (KAIST) |
+ | ** [[has general chair::Don Brutzman]], Naval Postgraduate School, USA | ||
+ | ** [[has general chair::Jehee Lee]], (Seoul National U.) | ||
− | |||
− | |||
− | * | + | * Organizing Chairs |
− | ** [[has | + | ** [[has organizing chairs::Myeong Won Lee]], (Suwon U.) |
+ | ** [[has organizing chairs::Mike McCann]], (Monterey Bay Aquarium Research Institute) | ||
+ | ** [[has organizing chairs::Myung Geol Choi]], (The Catholic U. of Korea) | ||
+ | |||
− | * | + | * PC Co-Chairs |
− | ** [[has | + | ** [[has program chair::Kwan-Hee Yoo]], (Chungbuk National U.) |
+ | ** [[has program chair::Vince Marchetti]], KShell Analysis & Web3D Consortium, USA | ||
+ | ** [[has program chair::Christophe Mouton]], EDF – Electricite de France (EDF) | ||
− | |||
− | |||
− | * | + | * Workshop Chair |
− | ** [[has | + | ** [[has workshop chair::Gerry J. Kim]], (Korea U.) |
− | ** [[has | + | ** [[has workshop chair::Hyun Kyoon Lim]], (KRISS) |
+ | ** [[has workshop chair::Sung-Hee Lee]], (KAIST) | ||
− | |||
− | |||
− | * | + | * Panel Chair |
− | ** [[has | + | ** [[has OC member::Myeong Won Lee]], (Suwon U.) |
− | + | ** [[has OC member::Mike McCann]], (Monterey Bay Aquarium Research Institute) | |
+ | ** [[has OC member::Myung Geol Choi]], (The Catholic U. of Korea) |
Latest revision as of 10:20, 30 April 2020
Web3D 2020 | |
---|---|
25th International Conference on 3D Web Technology
| |
Event in series | Web3D |
Dates | 2020/11/14 (iCal) - 2020/11/16 |
Homepage: | http://2020.web3dconference.org/ |
Twitter account: | https://twitter.com/Web3D2020 |
Submitting link: | https://easychair.org/account/signin?l=Pjg9sXLHtw5KPp0BptwZOK# |
Location | |
Location: | Seoul, South Korea |
Loading map... | |
Important dates | |
Workshops: | 2020/09/12 |
Tutorials: | 2020/09/12 |
Papers: | 2020/06/30 |
Posters: | 2020/06/30 |
Demos: | 2020/09/12 |
Submissions: | 2020/02/22 |
Notification: | 2020/04/06 |
Camera ready due: | 2020/09/15 |
Early bird student: | $ 250 / {{{Early bird fee reduced}}} Property "Early bird fee reduced" (as page type) with input value "{{{Early bird fee reduced}}}" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process. (reduced)
|
On site student: | $ 350 / {{{On site fee reduced}}} Property "On site fee reduced" (as page type) with input value "{{{On site fee reduced}}}" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process. (reduced)
|
Early bird regular: | $ 550 |
On site regular: | $ 650 |
Committees | |
Organizers: | Web3D Consortium, Korea Computer Graphics Society, Korea University |
General chairs: | Dr. Soonhung Han, Dr .Don Brutzman, Dr. Jehee Lee |
PC chairs: | Kwan-Hee Yoo, Vince Marchetti, Christophe Mouton |
Workshop chairs: | Gerry J. Kim, Hyun Kyoon Lim, Sung-Hee Lee |
Seminars Chair: | Woontack Woo |
Demo chairs: | Nakhoon Baek |
Keynote speaker: | Kwangyun Wohn, Neil Trevett |
Table of Contents | |
Tweets by https://twitter.com/Web3D2020 | |
https://twitter.com/Web3D2020">Tweets by {{{Twitter account}}}
|
Topics
For web3D application developers: novel technologies, tools, middleware
- VR/AR/MR/XR
- 3D content creation and modelling, 3D content scanning/reconstruction/printing
- Novel APIs, toolkits, and frameworks for 3D web and associated application domains
- AI on Web 3D
- Human modeling on Web 3D
- Cloud-based rendering and services for large-scale models,animations, and virtual worlds
- Streaming, compression, and transmission of 3D content
- Virtual humans, avatars, and complex reactive characters
- Motion capture for composition and streaming of behaviors and expressions
- HTML5 3D, WebGL, glTF and other languages that support the 3D Web
For domain experts: new platforms standards capabilities
- Algorithms for shape modeling, compression, optimization,analysis, and processing
- Novel APIs, toolkits, and frameworks for 3D Web and associated application domains
- Semantic Web for 3D objects and scenes
- X3D application examples
For web3D users:
- Multi-modal 3D interaction paradigms, including spatial UI, gestureand voice
- Visual analytics based on 3D Web technologies
- Diffusion and adoption of 3D Web technologies, comparative studies, historical perspectives, WWW integration
- Novel interactive 3D web applications in all areas and sectors such as entertainment, education, training, cultural heritage, medicine, military, smart-manufacturing / industry 4.0, information & data visualization, science, geographic information systems, digital globes, subsurface exploration and mining, integrated marine data management and visualization, building information modeling(BIM), and architecture.
- Web3D/Mobile 3D applications and usability studies, navigation performance, immersion impact
Submissions
All papers must be original and not simultaneously submitted to another journal or conference. The following paper categories are welcome:
Full or short papers presenting original work in 3D Web research and applications may be submitted in long or short form (up to 9 or 4 pages, EXCLUSIVE of the page(s) devoted to bibliographic references and short appendices). Do include a full citation list. Submissions will be peer-reviewed. Accepted papers will be included in the Digital Library and submitted to major indexing services, such as Web of Science, DBLP, and Scopus. Instructions for Authors: https://www.siggraph.org/learn/instructions-authors/
Posters present results of ongoing or recently completed work in 3D web research and application. The poster format offers the opportunity to interactively present and discuss interesting results to the Web3D community. Posters should be submitted in the form of abstracts (2 pages). Posters must be formatted using the document templates for conferences. Upon acceptance, the final revised poster is required in paper and electronic format. Acceptable poster printing and formating guidelines are here. Printing and delivery of the poster is the author's responsibilty.
Tutorials are an opportunity to present introductory and advanced applications of 3D Web technologies to students and to experienced practitioners. Tutorial subjects can include practices for authoring interactive 3D scenes and using 3D graphics in diverse application areas. Especially welcome are tutorials in the use of open-source software and Web applications which can be presented in hands-on sessions at the conference. Submission should include names, affiliations, and contact information, title of the tutorial, and a short summary including: the topic of interest, subjects covered, learning objectives, intended audience, prerequisites, and level of difficulty.
Workshops provide a forum for researchers and practitioners from both the Web and 3D multimedia communities to discuss and exchange positions on current and emergent 3D Web topics. Workshops may take the form of presentation sessions moderated by workshop organizers or open discussions of new knowledge on a specific topic of interest. Each session will last 90 minutes with presentations and discussions. Submission should include names, affiliations, and contact information, title of the workshop, and a short summary including: the topic of the emergent technology and its use cases and challenges.
Demonstrations enable artists, content designers, and developers to share their innovative 3D work at the conference. Artwork and applications developed for various platforms, including the Web, desktop, mobile, and VR/AR systems, are welcome. Submission should include names, affiliations, and contact information, title of the demonstration, and a short summary including: technology and tools used, use case and market readiness.
Industrial Use cases enable practitioners to demonstrate how 3D Web technologies may be used in industrial applications. A special track during Web3D 2020 will be devoted to industrial use cases to share best practices, and requirements of using 3D in various application domains. Each presentation will last 20 minutes with 5-10 minutes for discussions. Submission should include names, affiliations, and contact information, title of the presentation, and a short summary including: Application domain and industry use case.
Standards sessions provide a meeting for researchers and practitioners from both the Web and 3D multimedia communities to discuss and exchange standardization issues on current and emergent 3D Web topics. Submission should include names, affiliations, and contact information, title of the presentation, and a short summary including: 3D emergent Standardization topic and status.
Competition(HAnim) is an annual competition dedicated to showing how H-Anim and X3D graphics standards can be used for creating animated music videos. The competition is organized by the Korean Standards Association (KSA) and Web3D Consortium. For competitors, attendance at the conference is not mandatory but is encouraged. Competition Submission requirements.
Accepted proposers of Tutorials, Workshops, Demonstrations and Industrial use cases will be asked to provide a biography paragraph for each presenter, a representative image, and publishable course notes suitable for use on the conference proceedings, web site and promotional materials.
Important Dates
Paper and poster submission: March 22, 2020
Paper and poster acceptance: May 06, 2020
Camera-ready paper and poster: May 23, 2020
Tutorial and workshop submission: May 22, 2020
Standards session submission: May 22, 2020
Demonstration submission: May 22, 2020
Industrial use cases submission: May 22, 2020
Tutorial/workshop/standards session/demonstration/
Industrial use cases acceptance: June 06, 2020
HAnim competition submission: June 06, 2020
Committees
- General Co-Chairs
- Soonhung Han, (KAIST)
- Don Brutzman, Naval Postgraduate School, USA
- Jehee Lee, (Seoul National U.)
- Organizing Chairs
- Myeong Won Lee, (Suwon U.)
- Mike McCann, (Monterey Bay Aquarium Research Institute)
- Myung Geol Choi, (The Catholic U. of Korea)
- PC Co-Chairs
- Kwan-Hee Yoo, (Chungbuk National U.)
- Vince Marchetti, KShell Analysis & Web3D Consortium, USA
- Christophe Mouton, EDF – Electricite de France (EDF)
- Workshop Chair
- Gerry J. Kim, (Korea U.)
- Hyun Kyoon Lim, (KRISS)
- Sung-Hee Lee, (KAIST)
- Panel Chair
- Myeong Won Lee, (Suwon U.)
- Mike McCann, (Monterey Bay Aquarium Research Institute)
- Myung Geol Choi, (The Catholic U. of Korea)