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  • |Title=2020 Asia-Singapore Conference on Sport Science |Field=Sport Science ...
    2 KB (243 words) - 14:17, 19 November 2020
  • |Acronym=Science in Society Conference 2012 |Title=Fourth International Conference on Science in Society ...
    1 KB (122 words) - 10:12, 2 February 2011
  • |Acronym=Science in Society 2011 |Title=Third International Conference on Science in Society 2011 ...
    1 KB (127 words) - 11:40, 16 September 2020
  • |Title=2021 Asia-Singapore Conference on Sport Science ‘LIVE’ |Field=Sport Science ...
    3 KB (464 words) - 09:47, 4 February 2021
  • |Title=International Congress on Sports Science Research and Technology Support (icSPORTS 2013) |Field=Sports Science ...
    3 KB (384 words) - 11:47, 26 October 2012
  • |Title=IJBES 2017 : International Journal of Biomedical Engineering and Science INTERNATIONAL JOURNAL OF BIOMEDICAL ENGINEERING AND SCIENCE (IJBES) ...
    4 KB (503 words) - 11:30, 28 July 2017
  • - Science, Technology, Engineering and Mathematics (STEM) - Science Education ...
    6 KB (777 words) - 21:29, 29 July 2016
  • ...k:[[Acronym::Science in Society Conference 2011]]}} ||2 ||v, heißt jetzt [[Science in Society 2011]] ...rnal of Information Technology & Politics on Text Annotation for Political Science Research.]] ||45 ...
    24 KB (2,633 words) - 16:53, 15 October 2020
  • * Sport, News and Entertainment Dave Price (Computer Science, University of Wales, Aberystwyth, UK) ...
    8 KB (1,011 words) - 21:15, 14 October 2008
  • ...ive television, car/train/flight games, music and system distribution, and sport entertainment led to ubiquitous systems. These systems use mobile, wearable **Technologies for sport and entertainment ...
    18 KB (2,408 words) - 00:37, 16 December 2008
  • The International Association of Science and Technology for Development (IASTED)[http://www.iasted.org] ...1964 and 1976 Winter Olympics, Innsbruck is ideally located for the winter sport enthusiast, and offers beautiful views for those seeking the charm of a che ...
    9 KB (1,278 words) - 07:08, 30 August 2011
  • ...Ubiquitous entertainment systems; Interactive television; Technologies for sport and entertainment; WiFi wireless home entertainment systems; Wearable techn ...ting; Computational Intelligence; Data Mining of Actual Services; Decision Science; Digital EcoSystems Infrastructure; Economic Clusters; Economics and Econom ...
    14 KB (1,804 words) - 11:49, 5 June 2020
  • ...Ubiquitous entertainment systems; Interactive television; Technologies for sport and entertainment; WiFi wireless home entertainment systems; Wearable techn ...ting; Computational Intelligence; Data Mining of Actual Services; Decision Science; Digital EcoSystems Infrastructure; Economic Clusters; Economics and Econom ...
    15 KB (1,921 words) - 23:00, 11 December 2020
  • SIMULATION IN COMPUTER SCIENCE o Sport stimulation (technological innovations) ...
    38 KB (4,832 words) - 15:07, 27 February 2009