VRST 2020

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VRST 2020
26th ACM Symposium on Virtual Reality Software and Technology
Event in series VRST
Dates 2020/11/01 (iCal) - 2020/11/04
Homepage: https://vrst.acm.org/vrst2020/
Twitter account: https://twitter.com/hashtag/VRST?src=hashtag_click
Submitting link: https://confs.precisionconference.com/~sigchi
Location
Location: Ottawa, Canada
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Important dates
Papers: 2020/06/29
Posters: 2020/08/03
Demos: 2020/08/03
Submissions: 2020/06/29
Notification: 2020/08/17
Camera ready due: 2020/09/01
Committees
Organizers: Carleton University
General chairs: Robert J. Teather, Chris Joslin
PC chairs: Wolfgang Stuerzlinger, Pablo Figueroa, Yaoping Hu
Demo chairs: Anil Ufuk Batmaz, Wonsook Lee
Table of Contents
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The ACM Symposium on Virtual Reality Software and Technology (VRST) is an international forum for the exchange of experience and knowledge among researchers and developers concerned with VR/AR software and technology.

The VRST symposium brings together the main international research groups working on AR/VR/MR, along with many of the world’s leading companies that provide or utilize AR/VR systems. The VRST 2020 conference will be held in Ottawa, Canada, hosted by Carleton University, from November 1 to November 4, 2020. The event is sponsored by ACM SIGCHI and SIGGRAPH.

For the first time, VRST will be colocated with the ACM CHI Play 2020 Symposium (https://chiplay.acm.org/2020/), to help foster collaborations between researchers in the increasingly related VR and games/HCI communities.


Topics

  • VR/AR/MR(=XR) technology and devices
  • Advanced display technologies and immersive projection technologies
  • Low-latency and high-performance XR
  • Multi-user and distributed XR
  • XR software infrastructures
  • XR authoring systems
  • Human interaction and collaborative techniques for XR
  • Input devices for XR
  • Tracking and sensing
  • Multisensory and multimodal system for XR
  • Brain-computer interfaces
  • Haptics, smell and taste
  • Audio and music processing for XR
  • Sound synthesis for XR
  • Computer vision and computer graphics techniques for XR
  • Immersive simulations in XR
  • Immersive analytics
  • Modelling and simulation
  • Real-time physics-based modelling
  • Real-time rendering
  • Physically based rendering for XR
  • Avatars and virtual humans in XR
  • Tele-operation and telepresence
  • Performance testing & evaluation
  • Locomotion and navigation in virtual environments
  • Perception, presence, virtual embodiment, and cognition
  • Teleoperation and telepresence
  • Computer animation for XR
  • XR applications (e.g. training systems, medical systems ...)
  • XR for fabrication
  • Innovative HCI approaches in XR
  • Multi-disciplinary research projects involving innovative use of XR


Submissions

Poster and Demo Tracks: VRST 2020 welcomes posters and demos on all the main topics. More details soon.

Call for Exhibitors and Sponsors: VRST 2020 offers exhibitors and sponsors an opportunity to showcase their company's products, attractive demos and innovative solutions at the symposium. Please refer to the conference web-page for information about signing up to become an exhibitor or sponsor at VRST 2020.

Submission Information: Please use the ACM SIGCHI Conferences Submission System to submit your work: http://precisionconference.com/~sigchi (link will open shortly)

Publication of the papers: All accepted papers will be published in the ACM Digital Library in the VRST collection.

Paper Format: Paper submissions should be anonymous and prepared in single column format, using the Word and LaTeX templates in the official ACM Master article template packages: https://www.acm.org/publications/taps/word-template-workflow. See this webpage also for guidance on how content length corresponds to the page limits for the final version.

Maximum length: Full research paper, final version: 9 pages + references
Short paper, final version: 4 pages + references
Poster, final version: 2 pages including references
2-column "teaser" figures on the front page are encouraged, but not required for all submissions.


Important Dates

June 29, 2020 (23:59 AoE): Papers with all material submission
August 3, 2020 (23:59 AoE): Posters and demos submission
August 17, 2020 (23:59 AoE): Author notification for papers, posters and demos
September 1, 2020 (23:59 AoE): Camera-ready papers, posters, and demos
November 1-4, 2020: Conference in Ottawa, Canada


Committees





  • Sponsorship Chairs
    • Dan Hawes, Carleton University/Toonrush Inc., Canada