CGI 2021: Difference between revisions
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We invite original contributions that advance the state-of-the-art in topics related to: | We invite original contributions that advance the state-of-the-art in topics related to: | ||
Rendering Techniques | * Rendering Techniques | ||
Geometric Computing | * Geometric Computing | ||
Virtual and Augmented Reality | * Virtual and Augmented Reality | ||
Shape and Surface Modeling | * Shape and Surface Modeling | ||
Physically Based Modeling | * Physically Based Modeling | ||
Computer Vision for Computer Graphics | * Computer Vision for Computer Graphics | ||
Scientific Visualization | * Scientific Visualization | ||
Data Compression for Graphics | * Data Compression for Graphics | ||
Medical Imaging | * Medical Imaging | ||
Computation Geometry | * Computation Geometry | ||
Image Based Rendering | * Image Based Rendering | ||
Computational Photography | * Computational Photography | ||
Computer Animation | * Computer Animation | ||
Visual Analytics | * Visual Analytics | ||
Shape Analysis and Image Retrieval | * Shape Analysis and Image Retrieval | ||
Volume Rendering | * Volume Rendering | ||
Solid Modelling | * Solid Modelling | ||
Geometric Modelling | * Geometric Modelling | ||
Computational Fabrication | * Computational Fabrication | ||
Image Processing | * Image Processing | ||
3D Reconstruction | * 3D Reconstruction | ||
Global Illumination | * Global Illumination | ||
Graphical Human-Computer Interaction | * Graphical Human-Computer Interaction | ||
Human Modelling | * Human Modelling | ||
Image Analysis | * Image Analysis | ||
Saliency Methods | * Saliency Methods | ||
Shape Matching | * Shape Matching | ||
Sketch-based Modelling | * Sketch-based Modelling | ||
Robotics and Vision | Robotics and Vision | ||
Stylized Rendering | Stylized Rendering | ||
Revision as of 10:17, 25 February 2021
| CGI 2021 | |
|---|---|
Computer Graphics International
| |
| Event in series | CGI |
| Dates | 2021/09/06 (iCal) - 2021/09/10 |
| Homepage: | http://www.cgs-network.org/cgi21/ |
| Location | |
| Location: | Geneva, Online |
| Important dates | |
| Papers: | 2021/03/10 |
| Submissions: | 2021/03/10 |
| Notification: | 2021/04/15 |
| Camera ready due: | 2020/07/20 |
| Committees | |
| General chairs: | Victoria Interrante, Nadia Magnenat Thalmann |
| PC chairs: | Daniel Thalmann, George Papagiannakis |
| Table of Contents | |
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We invite original contributions that advance the state-of-the-art in topics related to:
- Rendering Techniques
- Geometric Computing
- Virtual and Augmented Reality
- Shape and Surface Modeling
- Physically Based Modeling
- Computer Vision for Computer Graphics
- Scientific Visualization
- Data Compression for Graphics
- Medical Imaging
- Computation Geometry
- Image Based Rendering
- Computational Photography
- Computer Animation
- Visual Analytics
- Shape Analysis and Image Retrieval
- Volume Rendering
- Solid Modelling
- Geometric Modelling
- Computational Fabrication
- Image Processing
- 3D Reconstruction
- Global Illumination
- Graphical Human-Computer Interaction
- Human Modelling
- Image Analysis
- Saliency Methods
- Shape Matching
- Sketch-based Modelling
Robotics and Vision Stylized Rendering Textures Pattern Recognition Machine Learning for Graphics