VRST 2018: Difference between revisions

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==Topics==
==Topics==
* XR technology and devices
* Advanced display technologies and immersive projection technologies
* Low-latency and high-performance XR
* Multi-user and distributed XR
* XR software infrastructures
* XR authoring systems
* HCI for XR
* Real-time techniques for XR
* Haptics, smell and taste
* Computer graphics techniques for XR
* Computer vision techniques for XR
* Modeling and simulation
* AI approaches for XR
* XR applications
==Submissions==
==Submissions==
==Important Dates==
==Important Dates==

Revision as of 10:45, 4 May 2020

VRST 2018
24th ACM Symposium on Virtual Reality Software and Technology
Event in series VRST
Dates 2018/11/28 (iCal) - 2018/12/01
Homepage: https://vrst.acm.org/vrst2018/
Location
Location: Tokyo, Japan
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Accepted short papers: 10
Papers: Submitted 190 / Accepted 32 (16.8 %)
Table of Contents


Topics

  • XR technology and devices
  • Advanced display technologies and immersive projection technologies
  • Low-latency and high-performance XR
  • Multi-user and distributed XR
  • XR software infrastructures
  • XR authoring systems
  • HCI for XR
  • Real-time techniques for XR
  • Haptics, smell and taste
  • Computer graphics techniques for XR
  • Computer vision techniques for XR
  • Modeling and simulation
  • AI approaches for XR
  • XR applications


Submissions

Important Dates