CGI 2021: Difference between revisions

From Openresearch
Jump to navigation Jump to search
No edit summary
No edit summary
Line 13: Line 13:
|Notification=2021/04/15
|Notification=2021/04/15
|Camera ready=2020/07/20
|Camera ready=2020/07/20
|has general chair=v
|has general chair=Victoria Interrante, Nadia Magnenat Thalmann
|has program chair=Victoria Interrante, Nadia Magnenat Thalmann
|has program chair=Daniel Thalmann, George Papagiannakis
}}
}}
We invite original contributions that advance the state-of-the-art in topics related to:
    Rendering Techniques
    Geometric Computing
    Virtual and Augmented Reality
    Shape and Surface Modeling
    Physically Based Modeling
    Computer Vision for Computer Graphics
    Scientific Visualization
    Data Compression for Graphics
    Medical Imaging
    Computation Geometry
    Image Based Rendering
    Computational Photography
    Computer Animation
    Visual Analytics
    Shape Analysis and Image Retrieval
    Volume Rendering
    Solid Modelling
    Geometric Modelling
    Computational Fabrication
    Image Processing
    3D Reconstruction
    Global Illumination
    Graphical Human-Computer Interaction
    Human Modelling
    Image Analysis
    Saliency Methods
    Shape Matching
    Sketch-based Modelling
    Robotics and Vision
    Stylized Rendering
    Textures
    Pattern Recognition
    Machine Learning for Graphics

Revision as of 10:16, 25 February 2021

CGI 2021
Computer Graphics International
Event in series CGI
Dates 2021/09/06 (iCal) - 2021/09/10
Homepage: http://www.cgs-network.org/cgi21/
Location
Location: Geneva, Online
Loading map...

Important dates
Papers: 2021/03/10
Submissions: 2021/03/10
Notification: 2021/04/15
Camera ready due: 2020/07/20
Committees
General chairs: Victoria Interrante, Nadia Magnenat Thalmann
PC chairs: Daniel Thalmann, George Papagiannakis
Table of Contents


The following coordinate was not recognized: Geocoding failed.The following coordinate was not recognized: Geocoding failed.


We invite original contributions that advance the state-of-the-art in topics related to:

   Rendering Techniques
   Geometric Computing
   Virtual and Augmented Reality
   Shape and Surface Modeling
   Physically Based Modeling
   Computer Vision for Computer Graphics
   Scientific Visualization
   Data Compression for Graphics
   Medical Imaging
   Computation Geometry
   Image Based Rendering
   Computational Photography
   Computer Animation
   Visual Analytics
   Shape Analysis and Image Retrieval
   Volume Rendering
   Solid Modelling
   Geometric Modelling
   Computational Fabrication
   Image Processing
   3D Reconstruction
   Global Illumination
   Graphical Human-Computer Interaction
   Human Modelling
   Image Analysis
   Saliency Methods
   Shape Matching
   Sketch-based Modelling
   Robotics and Vision
   Stylized Rendering
   Textures
   Pattern Recognition
   Machine Learning for Graphics