I3D 2020: Difference between revisions

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|Acronym=I3D 2020
|Acronym=I3D 2020
|Title=ACM-SIGRAPH Interactive 3D Graphics
|Title=ACM-SIGRAPH Interactive 3D Graphics
|Series=I3DG
|Series=I3D
|Type=Conference
|Type=Conference
|Start date=2020/09/15
|Start date=2020/09/15
Line 8: Line 8:
|Submission deadline=2019/12/20
|Submission deadline=2019/12/20
|Homepage=http://i3dsymposium.github.io/2020/
|Homepage=http://i3dsymposium.github.io/2020/
|Twitter account=@I3DCONF
|City=San Francisco
|City=San Francisco
|State=California
|State=California
|Country=United States
|Country=United States
|has general chair=Morgan McGuire, Derek Nowrouzezahrai
}}
}}
<!-- PLEASE ADAPT OR DELETE THIS PART COMPLETELY - You can just paste in the call for papers and remove this and the last line
Topics include, but are not limited to:
 
  *     Real-time rendering
==Topics==
  *     Physics-based animation
==Submissions==
  *     Virtual and augmented reality
==Important Dates==
  *     Deep learning for graphics and simulation
 
  *    Collision detection
==Committees==
  *     Real-time computer vision
* Co-Organizers
  *     Navigation in virtual environments
* General Co-Chairs
  *     Texture synthesis
** [[has general chair::some person]], some affiliation, country
  *    Real-time post-processing effects
 
  *     Interactive 3D modeling
* PC Co-Chairs
  *     Level-of-detail approaches
** [[has program chair::some person]], some affiliation, country
  *     Pre-computed lighting for real-time applications
 
  *     Visibility computation
* Workshop Chair
  *     Real-time surface shading
** [[has workshop chair::some person]], some affiliation, country
  *     Fast shadows, caustics and reflections
 
  *     Impostors and image-based techniques
* Panel Chair
  *     Motion synthesis and path planning
** [[has OC member::some person]], some affiliation, country
  *     Interaction devices and techniques
 
  *     Interactive visualization
* Seminars Chair
  *     User studies of interactive techniques
** [[has tutorial chair::some person]], some affiliation, country
  *     Sketch-based 3D interaction
 
  *     Highly-interactive video game techniques
* Demonstration Co-Chairs
  *     Content generation techniques for real-time applications
** [[has demo chair::some person]], some affiliation, country
** [[has demo chair::some person]], some affiliation, country
 
* Local Organizing Co-Chairs
** [[has local chair::some person]], some affiliation, country
 
* Program Committee Members
** [[has PC member::some person]], some affiliation, country
-->

Latest revision as of 09:23, 13 May 2020

I3D 2020
ACM-SIGRAPH Interactive 3D Graphics
Event in series I3D
Dates 2020/09/15 (iCal) - 2020/09/17
Homepage: http://i3dsymposium.github.io/2020/
Twitter account: @I3DCONF
Location
Location: San Francisco, California, United States
Loading map...

Important dates
Submissions: 2019/12/20
Committees
General chairs: Morgan McGuire, Derek Nowrouzezahrai
Table of Contents
Tweets by @I3DCONF


Topics include, but are not limited to:
 *     Real-time rendering
 *     Physics-based animation
 *     Virtual and augmented reality
 *     Deep learning for graphics and simulation
 *     Collision detection
 *     Real-time computer vision
 *     Navigation in virtual environments
 *     Texture synthesis
 *     Real-time post-processing effects
 *     Interactive 3D modeling
 *     Level-of-detail approaches
 *     Pre-computed lighting for real-time applications
 *     Visibility computation
 *     Real-time surface shading
 *     Fast shadows, caustics and reflections
 *     Impostors and image-based techniques
 *     Motion synthesis and path planning
 *     Interaction devices and techniques
 *     Interactive visualization
 *     User studies of interactive techniques
 *     Sketch-based 3D interaction
 *     Highly-interactive video game techniques
 *     Content generation techniques for real-time applications