CGI 2021: Difference between revisions
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|Paper deadline=2021/03/10 | |Paper deadline=2021/03/10 | ||
|Notification=2021/04/15 | |Notification=2021/04/15 | ||
|Camera ready= | |Camera ready=2021/07/20 | ||
|Submitting link=https://easychair.org/conferences/?conf=cgi2021 | |||
|has general chair=Victoria Interrante, Nadia Magnenat Thalmann | |has general chair=Victoria Interrante, Nadia Magnenat Thalmann | ||
|has program chair=Daniel Thalmann, George Papagiannakis | |has program chair=Daniel Thalmann, George Papagiannakis | ||
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We invite original contributions that advance the state-of-the-art in topics related to: | We invite original contributions that advance the state-of-the-art in topics related to: | ||
=Topics= | |||
* Rendering Techniques | * Rendering Techniques | ||
* Geometric Computing | * Geometric Computing | ||
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* Shape Matching | * Shape Matching | ||
* Sketch-based Modelling | * Sketch-based Modelling | ||
Robotics and Vision | * Robotics and Vision | ||
Stylized Rendering | * Stylized Rendering | ||
Textures | * Textures | ||
Pattern Recognition | * Pattern Recognition | ||
Machine Learning for Graphics | * Machine Learning for Graphics | ||
Latest revision as of 14:48, 25 February 2021
| CGI 2021 | |
|---|---|
Computer Graphics International
| |
| Event in series | CGI |
| Dates | 2021/09/06 (iCal) - 2021/09/10 |
| Homepage: | http://www.cgs-network.org/cgi21/ |
| Submitting link: | https://easychair.org/conferences/?conf=cgi2021 |
| Location | |
| Location: | Geneva, Online |
| Important dates | |
| Papers: | 2021/03/10 |
| Submissions: | 2021/03/10 |
| Notification: | 2021/04/15 |
| Camera ready due: | 2021/07/20 |
| Committees | |
| General chairs: | Victoria Interrante, Nadia Magnenat Thalmann |
| PC chairs: | Daniel Thalmann, George Papagiannakis |
| Table of Contents | |
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We invite original contributions that advance the state-of-the-art in topics related to:
Topics
- Rendering Techniques
- Geometric Computing
- Virtual and Augmented Reality
- Shape and Surface Modeling
- Physically Based Modeling
- Computer Vision for Computer Graphics
- Scientific Visualization
- Data Compression for Graphics
- Medical Imaging
- Computation Geometry
- Image Based Rendering
- Computational Photography
- Computer Animation
- Visual Analytics
- Shape Analysis and Image Retrieval
- Volume Rendering
- Solid Modelling
- Geometric Modelling
- Computational Fabrication
- Image Processing
- 3D Reconstruction
- Global Illumination
- Graphical Human-Computer Interaction
- Human Modelling
- Image Analysis
- Saliency Methods
- Shape Matching
- Sketch-based Modelling
- Robotics and Vision
- Stylized Rendering
- Textures
- Pattern Recognition
- Machine Learning for Graphics