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Event description:
==Topics== We invite work on a broad range of topics, including: * 2D, 3D, and N-D animation systems * autonomous characters * clothing animation and simulation * expressive motion / communication * facial animation * group and crowd behavior * intuitive interfaces for creating and editing animations * mathematical foundations of animation * methods of control and artistic direction of simulations * machine learning techniques for animation * nature in motion (natural phenomena, plants, clouds, …) * new time-based art forms on the computer * novel time-varying phenomena * perceptual metrics and foundations of animation * physical realism / measuring the real world for animation * physical simulation * fluid animation * planning / learning / optimization for animation * real-time and interactive methods * camera control methods for computer animation * sound and speech for animation as well as on related problems in robotics, game development, human-computer interaction, simulation, visualization, computer vision, and others.
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